How to fly a broom
Press W to accelerate and S to slow down. Steer with your mouse, and to descend, angle the camera down while holding W. Practice over land first so a mistake does not drop you into the sea.
The Wizard Alchemy New Mainland — also called the Sea of Oblivion — is the game's second world, unlocked by flying a broom across the water from Departure Island. This New Mainland guide covers how to unlock the region, the broom and enchantment systems, the orc enemies, the Lava Behemoth boss, and every new material with its Magic Power value.
Reaching the Wizard Alchemy New Mainland is gated behind one purchase: a broom. You cannot swim or walk to the Wizard Alchemy New Mainland — you have to fly.
Head to the beach on Departure Island and find the Sea of Oblivion portal out over the water. Below the portal sign you will find the broom vendor.
The Apprentice Broom costs 3,000 Gold. It is the cheapest way into the New Mainland, so save up your gold from World 1 farming before you make the trip.
Mount the broom and fly out over the water toward the floating portal. Keep your altitude steady — falling into the sea sends you back to the beach.
Pass through the portal to load into the Wizard Alchemy New Mainland. From here you can start farming orcs, gathering new materials, and working toward the Lava Behemoth.
Brooms are how you travel to and around the New Mainland. There are two brooms, and flying uses simple keyboard controls.
| Broom | Acceleration | Max Speed | Cost | When to buy |
|---|---|---|---|---|
| Apprentice Broom | 10 | 35 | 3,000 Gold | Your first broom and the key to unlocking the Sea of Oblivion. |
| Lava Broom | 25 | 50 | 50,000 Gold | A major speed upgrade — buy it once you have legendary potions and steady New Mainland income. |
Press W to accelerate and S to slow down. Steer with your mouse, and to descend, angle the camera down while holding W. Practice over land first so a mistake does not drop you into the sea.
The Apprentice Broom is fine for unlocking and early exploring. The Lava Broom's higher acceleration and max speed make long trips and boss approaches far smoother, but 50,000 Gold is a late-game purchase — prioritize potions and a good wand first.
The New Mainland is populated by orcs and rare mutant orcs. Each enemy drops the materials you need for World 2 potions and enchanting.
| Enemy | Type | Main Drops |
|---|---|---|
| Sword Orc | Standard | Orc Ears (50%), Orc Teeth (50%) |
| Bow Orc | Standard | Orc Ears (30%), Orc Teeth (30%), Broken Arrow (40%) |
| Orc Priest | Standard | Orc Ears (30%), Orc Teeth (30%), Sceptre Gem (40%) |
| Axe Orc | Standard | Orc Ears (30%), Orc Teeth (30%), Iron Armour (40%) |
| Mutant Iron Axe Orc | Rare mutant | Iron Armour (60%), Golem Core (30%), Lava Behemoth Remains (10%) |
| Mutant Orc Priest | Rare mutant | Sceptre Gem (60%), Golem Core (30%), Lava Behemoth Remains (10%) |
Mutant orcs are the only non-boss source of Lava Behemoth Remains, so clear them whenever they spawn.
The Wizard Alchemy New Mainland adds ten new materials. Their Magic Power values feed the World 2 potions on the potions page, all the way up to Solar Flare at 245 Magic.
| Material | Magic Power | Main Source |
|---|---|---|
| Lava Behemoth Remains | 65 | Lava Behemoth (20%), mutant orcs (10%) |
| Golem Core | 45 | Lava Behemoth (60%), mutant orcs (30%) |
| Sceptre Gem | 32 | Orc Priest (40%), Mutant Orc Priest (60%) |
| Iron Armour | 29 | Axe Orc (40%), Mutant Iron Axe Orc (60%) |
| Broken Arrow | 23 | Bow Orc (40%) |
| Orc Teeth | 20 | Sword Orc (50%), other orcs (30%) |
| Orc Ears | 18 | Sword Orc (50%), other orcs (30%) |
| Volcanic Rock | 12 | Nodes and chests |
| Sulphur Lumps | 10 | Nodes and chests |
| Fern | 5 | Harvested and chests |
Enchanting is a New Mainland feature that adds permanent bonuses to your build. Use the Enchanting Table on the small island in the Sea of Oblivion — hold E to enchant, spending 1 Enchanted Stone per roll.
| Enchantment | Effect | Range (Tier I–V) |
|---|---|---|
| Magic | Attack boost | +2% to +10% |
| Critical Hit | Crit rate | +5% to +25% |
| Fatal | Crit damage | +5% to +25% |
| Staying Calm | Cooldown reduction | +10% to +50% |
| Luck | Alchemy luck | +10% to +50% |
| Swift | Move speed | +5% to +25% |
| Blazing Fire | Fire damage | +8% to +40% |
| Thunder | Thunder damage | +4% to +20% |
| Shadow | Dark damage | +4% to +20% |
| Holy Light | Light damage | +4% to +20% |
| Tides | Water damage | +4% to +20% |
| Ice | Ice damage | +4% to +20% |
Staying Calm V is the best all-round enchant for spell-spam builds. For burst damage, prioritize Fatal V or Critical Hit V. Element enchants like Shadow V pair with matching races — Shadow V is ideal for the Thestrals race and Night Wraith potions.
Harvest Enchanted Sword Ferns (the most consistent source), complete the Lava Behemoth quest from Harrynt, claim them from active codes, and open rare Tier 3 chests. Each enchant roll costs one stone, so stockpile before chasing a perfect roll.
Once you are established in the Wizard Alchemy New Mainland, these guides help you turn New Mainland farming into real power.
Beat the 120,000 HP New Mainland boss for Golem Core and Lava Behemoth Remains.
PotionsBrew Thunder Revenge, Incendies, Molten Core, and Solar Flare with new materials.
WandsGrab the endgame Ember Wand at the top of the volcano for 50,000 Gold.
EventsThe current event island sits next to the Sea of Oblivion portal.
The Wizard Alchemy New Mainland is the biggest progression jump in the game so far. To recap how to get the most out of the Wizard Alchemy New Mainland:
Buy the Apprentice Broom (3,000 Gold), fly to the Sea of Oblivion portal, and start clearing orcs. The Wizard Alchemy New Mainland rewards steady farming more than rushing, so build up materials before you challenge the Lava Behemoth.
The Wizard Alchemy New Mainland endgame is built around three goals: the Lava Broom for travel, the Coreflame Rod wand from the volcano, and SSS-refined World 2 potions like Solar Flare. Enchanting ties it all together with permanent stat bonuses.
Quick answers for players exploring the Wizard Alchemy New Mainland for the first time.
Buy the Apprentice Broom for 3,000 Gold from the vendor under the Sea of Oblivion portal on the Departure Island beach, then fly across the water and enter the portal. The New Mainland and Sea of Oblivion are the same region.
Press W to accelerate, S to slow, steer with the mouse, and angle down plus W to descend. The Apprentice Broom maxes at speed 35; the Lava Broom (50,000 Gold) reaches 50 with much faster acceleration.
Lava Behemoth Remains has the highest Magic Power at 65. It drops from the Lava Behemoth boss (20%) and rarely from mutant orcs (10%), and feeds the top World 2 potions.
The Lava Behemoth, found in the mine passage by the left lava waterfall. It has about 120,000 HP and drops Golem Core (60%), Lava Behemoth Remains (20%), and Fire Crystal (20%). See the full fight on the bosses page.
Yes for the volcano. The Lava Wizard's Hat (10,000 Gold) gives +40 HP and 100% lava resistance, which makes farming the volcano and fighting the Lava Behemoth far safer.